The Gropius Frame Game
Team
Aakash Kamble, Harry Kerner, Lars Hühnken, Paul Pernsteiner
Year
2019
Course
Interactive Visualization
Engine
Unity
Feature
VR
My focus
Graphics, Texturing (Substance Designer), Post-Processing, Lighting
The Game
Experience the Gropius room in 1:1 scale in VR while matching multiple pictures with their original perspective. Several black-and-white picture frames guide the players focus on various sections of the famous Bauhaus-related room. They gradually start to colorize while viewed from the correct location staying fully colored after completion.
The room was recreated and necessary objects modeled based on known information about the originals. Some additional ambient and sometimes interactable meshes were added including customized books to create an amusing and funny experience in this unique experience.
Full Playthrough Video
Requires cookies and page reload. If not visible, click the following button.